Jul 08

Today I was looking through my RSS reader of choice, Google Reader, and looking at the software development articles that I have starred. It occurred to me that you might benefit from knowing whose feed I am following. Here are my top five:

  1. Uncle Bob’s Blatherings

    This is a category on the Object Mentor Blog dedicated to Robert Martin’s writing. It is one of my favorite for both practical coding advice as well as thoughts on methodologies and mentoring programmers.

  2. PragDave

    Dave Thomas’s Pragmatic Programmer Blog is full of small tidbits of useful insight on coding and also some pointers to the books his company puts out.

  3. Martin Fowler’s Bliki

    As Martin describes it, this is A cross between a blog and wiki of his partly-formed ideas on software development. This is chock full of industry news and his thoughts on different methodologies

  4. Google Code Blog

    If you do any kind of web development, this Google blog is full of information on free APIs and techniques which will improve your skillset.

  5. Joel On Software

    This is Joel Spolsky’s site where he promotes his consultancy and views on running a software consultancy. I threw this one out there as a site to consider reading even if you don’t necessarily agree with his approach. Sometimes being able to rationally debate an idea about software craftsmanship is extremely valuable.

Whose feed are you reading?

Tagged with:
Jul 06

Since I have been posting some of my favorite refactorings (5 Great Code Refactorings) and re-reading Refactoring by Martin Fowler lately, I thought I would discuss five refactorings that I wish I used more.

  1. Move Method
  2. While I use this refactoring on a regular basis, I’d like to use it more in a specific case. Specifically I want to move more behavior into my data classes so that they don’t just contain simple get and set methods and private fields. It may even be possible to make the get and set methods private at some point. By using this refactoring in the specific case of data classes, I believe that my classes will have improved cohesion in the OOD sense.

  3. Replace Magic Number with Symbolic Constant
  4. I also use this on a regular basis when I am coding. For example, I might use the literal 1024 several times within a class. I usually will replace it with a constant that explains what it is so I only need to change it in one place. This is fine. However, I resolve to replace some magic numbers with a constant even if they are only used a single time. The reason for this is that by naming the constant appropriately, I can achieve improved readability for my code.

  5. Encapsulate Collection
  6. This is a refactoring that I have never used and resolve to try this year. The idea is to refactor a class containing a method that returns a modifiable collection into a class with a method that returns a read-only collection and has add and remove methods for the collection. In Java, this is done by using the Collections interface methods unmodifiableList(), unmodifiableSet(), etc. This produces proper encapsulation and leaves the responsibility for manipulating the values of the collection up to the class which owns the collection. Thus the coupling is now similar to that of a data class with get and set on non-collection objects.

  7. Introduce Null Object
  8. This is one of my favorite refactorings. I saw it presented at a user’s group meeting many years ago in a discussion of the null object pattern. The basic idea is to replace repeated checks for a null value with a null object. Normally you test if an object is not null and then call a method on the object. Instead of doing that you can create a null object and then call the method and get the appropriate behavior. The refactoring involves creating a null object (a subclass of the same type as the non-null object) which contains the methods needed to produce the same behavior in your code as would be done when the test of the null value for the object is true. I infrequently use this refactoring and resolve to use it much more this year. One of the biggest motivations is when looping through objects for display purposes. I can eliminate all those tests for null values that just lead to displaying blanks.

  9. Replace Nested Conditional with Guard Clauses
  10. I’ll give a very simple example of this here:
    if (i==1) { result=odd1; } else if (i==2) { result=odd2; } else if (i==3) { result=odd3; } else { result=normal; } return result can be refactored to if (i==1) return odd1; if (i==2) return odd2; if (i==3) return odd3; return normal;
    The above method reflects the unusual case where i equals 1,2, or 3. It “guards” against them. This refactoring provides more clarity within the code and I resolve to use it more.

If you have any questions about how to perform the above refactorings, I encourage you to leave them in your comments here and also I highly recommend picking up a copy of Refactoring.

I believe that each of these refactorings will contribute to better code quality based on Why Refactor. What are your favorite refactorings?

Tagged with:
Jun 26

I have been trying to determine strategies for implementing sessions via Ruby on Rails. I am particularly concerned about scalability and session replication across multiple servers in large scale sites. What is the proper choice? Here are some options for session management with Rails:

  1. No session
  2. PStore
  3. ActiveRecordStore
  4. MemCacheStore

Using PStore writes to a local file system, which doesn’t scale across multiple servers unless it is a shared directory visible to them all. This isn’t very practical across multiple data-centers. ActiveRecordStore uses a DB which means each access of the session objects may use DB resources. Again this isn’t scalable.

Thus, MemCacheStore looks like the way to go for most web applications. There is a great discussion of it by Stefan Kaes.

Anybody else using another solution?

Tagged with:
Jun 14

I’ve added some convenient links to some of my favorite software development and business books in my aStore (amazon affiliate link). I’ve found these books to be extremely useful in my endeavors and I hope that you also get value from them. Let me know if you like any of them or have other suggestions. If you decide to purchase anything via the links, it is much appreciated. Thank you.

Tagged with:
Jun 11

Today I am continuing a series of posts in which I will be reviewing some of the books which are related to the development of quality software. They may be specific to a certain technology or a software development methodology.



Software Craftsmanship: The New Imperative (amazon affiliate link) by Pete McBreen is the best book I have ever read about software development. It is written for programmers who want to produce the highest quality code and project managers who want to work with and nurture those type of programmers. Pete emphasizes that software is best developed by small teams and developers can reach the top of their craft via the mentoring that occurs among the apprentices, journeymen, and experienced craftsmen in these teams. I am a enthusiastic supporter of the approach explained by Pete and believe all software developers and project managers should read this book repeatedly.

Some of the topics covered include:

  • Understanding customer requirements
  • Identifying when a project may go off track
  • Selecting software craftsmen for a particular project
  • Designing goals for application development
  • Managing software craftsmen

The most important aspect of the book is the questioning of the popular Software Engineering approach to development and how Software Craftsmanship differs. It all boils down to valuing the people over process.

This book appeals to me so strongly because it reflects the reality of my own experience. The highest quality software (maintainable, bug free, simple design, and providing the most value to the user) I have seen developed has always been done by small teams with strong craftsmen leadership. I think Pete also does a good job of emphasizing how important it is to create the proper environment for fostering the craft of software development.

Do you have a copy of Software Craftsmanship: The New Imperative (amazon affiliate link)? If so, what is your favorite piece of sage advice from it?

Tagged with:
Jun 08

Refactoring is the process of changing software such that it does not alter the functional behavior of the code while improving the internal structure. The first key point is that code which is already written is being improved. The second key point is that the behavior of the software is not being altered. This is not a process for fixing bugs. I’ve previously discussed motivations for refactoring in Why Refactor.

Below are 5 refactorings that I frequently use in practice:

  1. Extract Method

    One of the most common refactorings I use. It involves taking a section of code and putting it into a method whose name explains the purpose of the method. This has two advantages for me. First, it breaks up longer methods into shorter, clearer methods to read. Second, it is useful for applying the DRY principle when you have the same code repeatedly in a class or multiple classes. You may need to determine how to make code sections look exactly alike so that this can be done. For example, passing in nulls to the method in certain classes, but not in others. I believe this is an example of Parameterize Method

  2. Rename Method

    This is the process of changing a method name such that the name is more informative by clearly showing the purpose of the method. I often perform this refactoring when introducing another new method to the same class which is similarly named.

  3. Move Method

    Another common refactoring for me. I use this when I want better cohesion in my classes. This leads to simpler designs and better understanding of the responsibilities.

  4. Introduce Parameter Object

    I introduce a new data object (with getters and setters) when I have a group of parameters that are related and frequently accessed together. This then may lead to use of Move Method if there is also associated behavior with these parameters.

  5. Introduce Explaining Variable

    This is one that I wish I used more often. I think the best examples I have seen are to introduce a boolean for a complex expression in an if statement. By using a name that adds clarity, reading the if statement can be improved substantially. For super complex conditional logic expressions you can reuse this repeatedly to simplify the code. It can really make code maintenance much simpler in the future.

Agile methodologies make refactoring an enjoyable process. With the principles of test-first design and simple design, refactoring becomes a complementary exercise. It makes it easier to keep the design simple and the unit tests provide the confidence needed to make frequent changes to the code during refactoring sessions. Perform your favorite refactoring and run the tests to be sure no functional behavior was broken.

What are your favorite refactorings? For more insight into refactoring, I highly recommend Refactoring: Improving the Design of Existing Code (Amazon Affiliate link) by Martin Fowler.

Tagged with:
Jun 07

Was discussing this today. Refactoring is the process of modifying code without changing the external functionality of the code. Check out Refactoring: Improving the Design of Existing Code (The Addison-Wesley Object Technology Series) (Amazon Affiliate link) by Martin Fowler for more detail. Off the top of my head I came up with the following examples of why:

  1. Increasing readability (changing variable names, method names, etc.)
  2. Increasing performance (faster sorting, introducing caching, clustering techniques, etc.)
  3. Decoupling classes
  4. Increasing class coherence
  5. Fixing broken windows (unused objects, unreachable code fragments, etc.)
  6. Simplifying (Introducing Enumerations, constants, putting common functionality into a single method)
  7. Reorganizing packaging of classes
  8. Further abstraction and extensibility

For the principles exemplifying 3, 4, 7 & 8 see Uncle Bob’s Principles of OOD. All of the above (except # 2) can be thought of as reducing complexity. And it is a lot easier to be successful at #2 if you can reduce complexity.

Tagged with:
Jun 04

Just wanted to point out a Google group that has gotten really active over the last few months. It is called Software Craftsmanship and as of right now is over 1000 members. I believe it was originally started by a group from 8th Light who meet monthly in the Chicago area.

The group has pages on a Software Craftsmanship Manifesto and Charter. Give it a look and let me know what you think.

Tagged with:
May 24

If you are already a fan or have any interest, I welcome you to check out my latest site David Patton Photography. For the next few months I will be posting some of my best images each day as well as discussing equipment, techniques and other talented photographers on the site. I hope you find it entertaining and educational, so be sure to subscribe there to stay updated on the latest posts.

Tagged with:
preload preload preload